TNT
Well-known member
I think the problem players encounter quite often, is that when they do "roll" back volume, everything else rolls back with it (dynamics, punch, drive etc. . .)
They want to maintain that "dynamic punch" but just at a reduced volume.
Volume should just be about volume - nothing else!
That's why it is often mentioned that when you roll back the volume it cleans up nicely, and, I always say, "I don't want it cleaned up", I just want lower volume. If I want it cleaned up, etc. . .I would employ "other" methods.
Yet, that is the challenge.
Great answers by the way!
They want to maintain that "dynamic punch" but just at a reduced volume.
Volume should just be about volume - nothing else!
That's why it is often mentioned that when you roll back the volume it cleans up nicely, and, I always say, "I don't want it cleaned up", I just want lower volume. If I want it cleaned up, etc. . .I would employ "other" methods.
Yet, that is the challenge.
Great answers by the way!